Good PC games

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#1
There is a lot of fun games you can play on PC, often for free.

Requirements to be on this list are
0. Its a game where you can just jump in and play.
1. It must be a native PC title (windows 7, windows 10 or linux) emulation shouldn't be required.
2. Support at least 120fps refresh rate (with good CPU).
3. The actual gameplay has to be solid, give people an actual challenge.
4. No predatory micro-transactions.
 

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#2
Firewatch
This is a great but short single player game


Controls: 9 of 10
Gameplay: 9 of 10
Graphics/story/audio: 9 of 10
 

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#3
Assaultcube
It's a rather simplistic multiplayer first person shooter game. It's really old so it's easy to max out the game (framerate, graphics resolution).

The game still hava a few active servers (typically around 3) but you cannot always get into a TOSOK match (my preferred format).


It's one of the better 3d free open source software games.

Controls: 9 of 10 (-1 due to not being able to properly control the knife when slashing).
Gameplay: 9 of 10
Graphics/audio/story: 5 of 10
 
#4
Hedgewars
This is a fun strategy game similar to "worms" but it's more polished and free open source software.


This game has excellent support for local multiplayer so if you want to have fun with someone IRL this game allows for that.
 

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#5
Lbreakout2
This is a nice linux game that include an editor, you can set the refresh rate to 100hz or unlimited. This game playes really well on a high refresh-rate monitor.

1608241378994.png


You can make a hard level by filling it with green and indestructible blocks, so far nobody has beaten the level above.

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This game can be installed on arch linux via "pacman -S lbreakout2" (terminal)
 

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#6
Neverball
This is a game where you steer a ball by tilting the map with your mouse. You first need to collect enough coins and then the goal will activate.

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https://neverball.org/download.php

Controls: 9 of 10 (-1 due to limited camera control).
Gameplay: 9 of 10
graphics/story/audio: 6 of 10
 

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#7
Is rapelay good?
Rapelay is a rape simulator, unfortunately it's rather old by now but at least it runs really well (1440p165). In the game your goal is to sexually abuse (including full rape) a mother and her 2 daughters. This game was banned in Australia due to feminists being upset.


One issue is that this concept really isn't ideal for mouse and keyboard, VR controls like the valve index would be far better. Still the game was somewhat enjoyable to play despite frustrating controls.

You need to download the attached file and put it into the ILLUSION/rapelay folder to play it on windows 10 with acceptable framerate.
 

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#9
Far cry 2
This is an old game where you do missions and collect diamonds. There are various ways to play the game including ways not intended by ubisoft


Unfortunatily once you realize what the good strategies are it becomes to easy even on "infamous" once you get the good (overpowered) sniper.

Controls: 9 of 10
Gameplay: 8 of 10
Graphics/story/audio: 8 of 10
 

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#10
Star citizen
This is a controversial project famous for insane macrotransactions and milking backers for money, it's a really ambitious goal but currently they have only achieved a small fraction of the promised game, still the game does show some promise.



One concern i had was that maybe it would be about having the best ship rather than actually being a good pilot, i did however get surprising responses

concrete333 wrote:

Its definitely pay to win, but even so a good pilot in a cheap ship can take out pretty much any other ship if they know what they're doing.
Saw it first hand last night, guy in an arrow ($75) was trolling the chat, he took out challengers in khartu'als ($170), constellations ($225-305), harbingers ($260-280), ect.

I tried him in my gladius ($90), managed to hit his shields once. I'm no pro, but I'm also not new.
Ended up dying to a fully crewed carrack ($600).

Point being, the pay to win aspect is there, but theres also also a system that rewards mastery. No ship is obviously at a disadvantage, until you get to match-ups that frankly wouldn't make sense anyway

https://www.reddit.com/r/starcitize.../skillbased_gameplay_vs_using_your_wallet_or/

This is actually really impressive since it's a lot more difficult to make a space battle game heavily skill based than it is to make a first person shooter skill-based. In games like csGO you can win alone against 5 professionals despite having a worse weapon, this may require some luck but it's also really important to be be a good player and this isn't just about aiming.

https://www.reddit.com/r/starcitizen/comments/ih82k5/how_skillbased_will_the_gameplay_be/

There are question marks regarding piracy, it's unclear if that will even be viable or if the ships will quickly be returned to the original owner no matter what.

https://www.pcgamesn.com/star-citizen/star-citizen-piracy-stolen-ships

This is however old and they may have already changed that, still it is a remaining issue that even if you lose with a superior ship you just get it back via insurance (sometimes lifetime). The issue here is that CIG have sold all these ships for large amounts of money and now they are pressured to give value to these people, they are unwilling to go the eve online route where ships get lost for real and then it will be expensive or time consuming to get a new one.


Given the current no-refund policy and the lack of proper legal rights for backers i cannot recommend that you invest any more than the base 45$ and even that is questionable given all the bugs that have still not been fixed


Star citizen have had "free fly" events in the past allowing you to try the game for free, i recommend that you wait for that.

Of course in general with spacegames mouse and keyboard isn't ideal

 

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#11
Elite dangerous
This is a competitor to star citizen and in some ways it's already way better. Elite dangerous allows you to expkore the entire milky way galazy instead of just a few planets. They are now working on a significant update that will improve the game and take away many of the advantages star-citizen had


TheChaosGrinder wrote:

Elite Dangerous is what SC spaceflight would like to be. Crisp, clean, full of variety, possibilities, it rewards good aim, throttle control, knowledge of your ship and of your enemies ship to an extend, the right setup of weaponry and utility and using said setup to the max. Sure, your Anaconda will dish out a lot more damage and take a lot more shooty before it folds than your poorly fitted eagle, but all the money in the bubble won't buy you the skill to beat a competent player. In Elite you can (If we exclude engineers) tweak your ship, change it up the way you like, progress to better modules and loadouts, but the quintessential deciding factor in any kind of engagement or activity, be that head to head combat, mining or racing, is your skill in the pilot seat. Money (in-game money that is) will make many things quicker and easier, enemies will die with less bullets because the bullets will go more boom, your ship will go faste cuz itz red an everyun knows red'z da fastest! or your cargohold will enable you to make much bigger deliveries, but the man or woman in the pilot seat is the deciding factor.

Elite dangerous odyssey was poorly received
The "armstrong moment" didn't materialize.

https://store.steampowered.com/app/1336350/Elite_Dangerous_Odyssey/

 

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#13
Trackmania

This is a really cool racing games where you need to pass through all checkpoints as fast as possible, order doesn't matter, feel free to take crazy shortcuts.








I had to set shader quality to low to reach 1440p165 with gtx 1060 3GB, i also had to make sure other processes didn't eat to much Vram.


Trackmania also include a level editor so you can make your own tracks or edit existing ones



Unfortunatily they have locked the advanced editor behind a paywall and thus a lot of people will be deprived of the opportunity of making great maps to play on, this includes people who actually paid for the subscription.

Controls: 9 of 10 (-1 due to bad controls on keyboard).
Gameplay: 9 of 10
Graphics/audio/story: 8 of 10
 

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#15
Is Genshin Impact good?
I decided to install it since i saw it in the epic games store and the aesthetics looked appealing to me.

But then when i actually begun playing i noticed a very bad constant stutter which made mouse-movements awful, i looked at the graphic settings but there was no way to fix that since you could only choose 30hz or 60hz.

I ended up uninstalling the game but then i found out that this could be fixed so i ended up running some executable someone else made that you have to run before starting the game to fix the issue, not an ideal solution but it made the game playable for me. Unfortunately my current GPU is very weak (1060 3GB) so it was not possible to each 165hz even on low overall settings at 1440p (yes i plan to upgrade the GPU at some point).

The game itself does look nice when you play it even with settings lowered.

The gameplay isn't really challenging, the menus are confusing (a lot of them for different keys) but mostly you can just ignore that. It's a decent game to play when you are tired and don't want something challenging, i will probably keep playing it for that purpose.

Am_IAFish wrote: "Observe the new player happy moments before all of the depress grind and hard asf puzzle."


Update after playing for about a week
The game did get more challenging but to a large extent it's challanging in the wrong way. It becomes more grindy later on.

You cannot just try again if you die since you may have used up health/boost items (food, etc) and then if you die you will not get that back so you might have to just leave and then grind for hours to be able to make a new attempt at whatever you wanted to do.

The third person camera does work most of the time but sometimes it doesn't which can be pretty frustrating.

As the game progresses you increasingly need to navigate various menus which is rather confusing.

The co-op mode
Turns out there is a multiplayer mode that allows other people to join your world and help you out. This includes people who are significantly higher level than you and will thus in seconds kill monsters you couldn't kill in minutes.

I had a great time with this once so i later let anyone joined me again but i kinda regretted that since it felt empty afterwards, it was no real accomplishment.

Enemies/bosses will sometimes have their health restored
This happens if you get too far away which really ruins what could have been a great strategic element to the game (i have not yet figured out why this happens sometimes) it also means that if you do not have high enough level you get almost zero chance of defeating an enemy/boss yourself so you will have to resort to using the borderline cheating co-op mode.

Teleportation
I played the game for over a week not knowing you could just teleport easily to a spot you have unlocked (you unlock many) this also felt hollow since it's super-easy to unlock, it's almost more fun playing the game without using that.

Repetitive gameplay and pointless quests
You will find yourself pretty much doing the same thing over and over again. You accept some mission, then go somewhere, sometimes you have to find some stuff but that isn't that tend to be either very easy or frustrating.

There are of course exceptions to this like when a cave opened up after defeating 3 bosses (played co-op) and then we had to figure out how to get out of that cave.

Monetization
The reason for why the game is so confusing when it comes to character upgrades might be to prevent people from keeping track on how much real money they would have to spend to skip the grind


1626808443499.png


To make it playable run "unlockfps.exe" before starting the game, some people have claimed that can get you banned but that has not happened to me so far (also, isn't this just a single player game, why then ban people?).
 

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#16
Genshin impact review
The game has a compelling story and nice visuals but the actual gameplay is a bit lacking.

Controls 7 of 10
Your control over your character is actually rather limited, this does depend on your character but generally it isn't great.

When you climb you can only jump in a direction tangent to the surface you are climbing, you cannot jump away from the surface.

With Kaeya you cannot even control the direction of your charged attack, in addition he will jump uncontrollably when you slash your opponents. With Lisa you cannot control which enemies that will be hit by her lightning.

When you use Amber to aim you cannot actually aim freely, you can only shoot in a limited number of directions (a few degrees apart).

One thing that is nice with the game is that you can use your mouse wheel to select which item to interact with (such as opening a chest or reading a note) and this is something you end up using a lot, other games will just decide for you what to pick up which can be very frustrating.

Gameplay 6 of 10
While the game is great at times (such as when you come across an amazing puzzle or barely are able to beat a boss) the gameplay for the most part is grindy and often not challenging at all. They tell you exactly where to go and going there isn't difficult at all. The game has a very uneaven difficulty where the peak difficulty is very high but for the most part it isn't challenging.

The issue is that once you actually get to a hard boss you can only try it a limited number of times since you will not get back the food you used up for your failed attempts. For every minute you spend fighting a boss you spend 10 minutes doing preperations to fight that boss including gathering ingredients to use to cook food. You can buy some food but it's very limited (it will get sold out quickly and it take a very long time before they restock).

Generally winning fights is far more about grinding to be able to upgrade your character than about actually being skilled in the fight, if your character is too weak you sometimes cannot win at all.

You teleporting often and also often going into menus ruin the immersion, initially when you start playing you do not have to do that at all but the game later on is pretty much reliant on you using the teleportation mechanic. For example you need to go to a statue of the seven to restore health without using food*.

* you can also use artefacts to regenerate healths in various ways such as you regaining 30% health after opening a chest, the issue is that the artefacts that do this are not the best for fighting so you are incentivized to constantly switch back and forth which takes time.

The gliding mechanic becomes generally boring since it's really slow. There isn't any fast way to travel by foot (possible due to the game being made to work with slow storage).

Despite largely being a single player game it is constantly connected to a server that on a very regular basis will save your progress so if you skrew up there isn't any going back, there is no older save file to load.

Graphics, audio and story 8 of 10
I subtracted 1 point due to having to use an expensive GPU and a third party hack to get a playable framerate, most people will end up just using the 60hz mode which is near unplayable. It is worth noting that using a third party tool like that is against their TOS but i have not been banned so far (I have reached adventure level 34).

I played it with an gtx 1060 3GiB and i barely reached 120fps with settings on low/off mostly, does not seem to be well optimized (this is just my guess and was not factored in when it comes to review score, you should use a better GPU anyway).

The visuals and the story is pretty much carrying the largely grindy gameplay, confusing menus and upgrade system and the fact that the controls are far from ideal.
 

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#17
Responding to criticism about the review (genshin impact)
Some people pointed out that there are a not of mechanism i have not even reached yet such as unlocking more characters (such as a healer eliminating the need to use food). I disagree since i view the early parts of the game to also be very important. I also did not want to use totorials since that would be cheating, i wanted to figure out stuff for myself.

The game was actually more fun before i realized there was a fast-travel option.
You haven't done Spiral Abyss where food cannot be used
That's just one area of the game, most of the gameplay is not like that.

In "spiral abyss" you are very much time-limited to not being able to use food doesn't have a super-big impact there.

It would probably have been better to prevent people from using food during battles in general (or make it more difficult to eat food during combat).

(i did reach floor 4 chamber1 in spiral abyss so far).
 
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