Zelda 1 review
I recently finished the first quest (of 2) in the first zelda game so it's now time to write a review.
The game is much harder than later installments but it's often hard in bad ways.
It's actually hard to avoid taking damage and if you try to do a high level dungeon early you will have a hard time.
Even finding the dungeons can be a challenge.
Now into the bad stuff
0. the retry system for the game is awful, you end up restarting with just 3 hearts but with all of your progress saved. Here the metroid primes are much better since then you actually restart with full health and dying erases all your progress since the last save.
1. You can get to dungeon 6 without the ladder but if you do you cannot actually beat the dungeon due to it being blocked, this is bad game design (you can only get the item if you get to dungeon 6 early).
2. The game feels laggy.
3. Not enough clues for where to find stuff, can become very frustrating when you get stuck.
One example of the game being frustrated is you not being able to change direction 90° after using the ladder, this can potentially get you killed.
As a response to 0 i opted to use savestates and only save after beating a dungeon or at the starting area, this was probably a bad idea since it lead to i sometimes losing a lot of progress (i did a deathless run with savestates).
I did also handicap myself by using the green suit for the entire playthrough, later i did try with the blue/grey suit which was much easier.
The magical key you can get in one dungeon is pointless for the first quest, you can unlock every room in the game while having at least 5 keys left at the end without it, there are also stores that sell keys.
The second quest is actually worse since it pushes the player towards even more grind such as bombing every spot at the wall or trying to burn every tree.